The iniScene team’s most scenic in-house creation yet: NZQN Queenstown Airport for MSFS.

Queenstown Airport has been developed from the ground up with attention to detail spanning to the landside ground markings, bus stops, cargo containers, vehicles, buildings, vegetation and a plethora of more exciting features.

Explore the fourth-busiest airport in New Zealand, encompassed by “The Remarkables” mountain range, and nearby “Queenstown Hill”. The mountainous environment tests your skill as a virtual pilot with its challenging terrain-ridden approaches and year-round varying weather conditions.
Key Features

• Hand-made ground polygons with crisp, bespoke texture sets (Runways, aprons, paths, roads)
• Over 700 hand-placed custom car models
• Level of Detail (LOD) optimisation for every model to encourage the best performance possible and enable compatibility with Xbox*
• True-to-life airport land side recreation with custom ground decals, signposts, vegetation, parking barriers and more
• Accurately modelled and positioned dynamic airport lighting
• Real-world 1m mesh data imported to MSFS
• Compatibility with Orbx New Zealand Mesh for MSFS
• Hand-placed, high-definition vegetation, signage, ground clutter, vehicles, handling objects and more which have been custom-modelled in house by the iniScene team
• Bespoke taxi signage as it is in the real world
• Over 50 individual custom made airport and surrounding buildings to a high level of detail
• Main airport terminal interior with lighting and custom objects
• Use of the latest MSFS SDK features to allow for the best optimisation and performance possible
• 30cm/px satellite imagery which has been hand corrected and colour blended to MSFS’ Bing satellite data