[X11] Ultra Weather XP v2.6.2.4 (New ReadMe added) | FlightSimAddons©

[X11] Ultra Weather XP v2.6.2.4 (New ReadMe added)

Ultra Weather XP   is a powerful application with many sliders and many options to control the  graphics rendering of X-Plane What's New...


Ultra Weather XP  is a powerful application with many sliders and many options to control the  graphics rendering of X-Plane

What's New in v2.6.2
  • The Plugin Dynamic functions have been completely rewritten.
  • The Dynamic functions have 3 selectors now to controls the results of these functions.
  • New enhanced sky colors including illuminated fog by direct sunlight with adding a new checkmark selector to select between illuminated and unilluminated fog.
  • New Dynamic Atmosphere System that controls the scale of the horizon during the time, weather situation, and camera viewpoint.
  • New Dynamic Sky Coloring System that controls the density of sky color during the time, weather situation, and camera viewpoint, with adding three selectors to allow the user to select the density he likes.
  • New Dynamic Night Sky that reflects cites lights to illuminate the sky during night time, camera viewpoint, and weather situation.
  • New Dynamic Sun Glow System that controls the sun glow intensity during the time, camera viewpoint, and weather situation, with adding three selectors to allow the user to select the strength he likes.
  • New Dynamic Sun Lighting system that controls the strength of sun lighting objects and water, during the time, weather situation and camera viewpoint, with adding three selectors to allow the user to select the strength he likes.
  • New Dynamic Visibility System that controls the density of fog during the time, camera viewpoint, and weather situation, with adding three selectors to allow the user to select the density he likes.
  • New Dynamic Visibility Raleigh that controls the coloring of sun direct lights that control the blue haze during the time, camera viewpoint, and weather situation.
  • New Dynamic Raleigh Scattering system that controls the blueness of the haze that affected by sun direct light during the time, camera viewpoint, and weather situation, with adding three selectors to allow the user to select the density he likes.
  • New Dynamic Mie Scattering System that controls the density of greyish haze realistically during the time, camera viewpoint, and weather situation, with adding three selectors to allow the user to select the density he likes.
  • Clouds Textures coloring enhanced.
  • New Dynamic Clouds Coloring System that controls the coloring and brightness of clouds and sun direct light over clouds during the time, camera viewpoint, and weather situation,  with adding three selectors to allow the user to select the color density he likes and three selectors to allow the user to select the brightness intensity he likes.
  • New Dynamic Night clouds reflect cites lights illuminate to the clouds during night time, camera viewpoint, and weather situation.
  • Improved Simulate Volumetric Clouds that changed the clouds size, opacity, and fading to give the feeling of volumetric clouds, continuously during the time, camera viewpoint and weather situation,  with adding three selectors to allow the user to select the clouds sizing he likes and three selectors to allow the user to select the fading intensity he likes.
  • New checkmark called "Smoothen Far Clouds" to use it with "Increased Clouds Distance" that will blend the clouds with the sky while using Increase Clouds Distance to give better clouds looking in the distance.
  • Improved "High Altitude Clouds" that limit any high altitude clouds above FL240 to be only Cirrus clouds only. without affecting the reported weather like in 2.6.1
  • New HD Shadows that will fix the jagged shadows.
  • Improved Dynamic Shadow that controls the density of the shadow during the time, camera viewpoint, and weather situation.
  • New Slider to control the total distance in meters that shadows can be drawn in farther from the camera view.
  • New Dynamic Water System that controls the sizing and the shape of the waves during the time, weather situation, camera viewpoint, and wind speed with adding three selectors to allow the user to select the size he likes. 
  • New Dynamic Light Haze system that controls the sizing, strength, and hazing of the lights during nighttime, and the weather situation. with adding three selectors to allow the user to select the strength he likes.
  • New Dynamic Ambient Sounds that will run sounds of cities and birds during the day time, and during the night time, it will run the sounds of crickets and winds. If your aircraft position over the city, you will hear the sound of cities and birds or crickets depending on the number of city objects.
  •  Meanwhile, the sound of wind depends on the speed of the wind and the city objects. If the city is large and there are too many objects, then the city sound will increase and the wind will decrease. The opposite thing will happen if the city is too small or the objects are too low.
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This is what was added to the readme: 
If your water is flickering, read the pages 11, 12 and 13 of the Guide
if that doesnt help you, simply turn the "Dynamic Water Waves" to Off (4)




Name

MSFS Airplanes,66,MSFS Airport,203,MSFS Bush trips,9,MSFS Liveries,4,MSFS Scenery,112,P3D V4 Airplanes,28,P3D V4 Airports,74,P3D V5 Airplanes,32,P3D V5 Airports,94,Utilities,57,X-plane Airplanes,8,X-plane scenery,7,
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FlightSimAddons©: [X11] Ultra Weather XP v2.6.2.4 (New ReadMe added)
[X11] Ultra Weather XP v2.6.2.4 (New ReadMe added)
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